GRAPHIC VIEWS

Imagine... Create...

Graphic views

Imagine… Create…

With graphic views, there are no more design limits. Start from a blank screen and then put in place each of your elements. It is possible to build the whole Application only with graphic views. Two steps are necessary :

  • The construction of the graphical view (the whole of its contents)
  • Its implementation in the application

The templates

Every old, current and future smartphone has a specific pixel resolution. For example, here are the resolutions of some smartphones :

  • Iphone 6: 750 x 1334 pixels with 326 pixels per inch (375×667)
  • Iphone X: 1,125 x 2,436 pixels at 458 dpi (375×812)
  • Samsung Galaxy S8+: 1440 x 2960 pixels with 531 dpi (480×987)
  • Google Pixel: 1080 x 1920 pixels with 441 dpi (360×640)

The Width to Height ratio is therefore different for each smartphone.

Here is a document that shows all the resolutions of IOS smartphones up to the iphone Xs max :
Dimensions-iphone

 
To build a graphical view, you have to work on at least one template. A template represents a work area whose dimensions are in pixels. All smartphones will best fit the selected template. It is very simple to duplicate a template that has another resolution in order to best adapt the desired result. The choice of the best adapted template will be made automatically when the smartphone launches the application.

4 basic elements

There are 4 basic elements that can be used to build your application :

  • Generic area : most often used
  • Video area
  • Content preview area (existing content of a field for example)
  • Carrousel area
Let your imagination run wild… welcome to the graphic views !
Cette page en PDF :